The music slows down after a lengthy spider segment that includes some fakes. The next section features a symmetrical double, which includes two dual waves and dual unidentified objects. Next, you will see a robot section, a cube and a ship section. The sequence ends with a tight-ship sequence at normal speed. The player then enters the cube section as the music slows down. A double-speed ship sequence is followed by a short break. The next section is a mini-cube section that is more challenging, and includes some fakes. Next is a cube section of varying sizes, with a ball portion in the middle. The normal speed robot is next, followed by a shorter triple-speed ship. A more difficult wave section is created after a short ball, UFO and mini-cube pieces. After that is a mini-cube section with some fakes, followed by a double speed ship sequence with many rotating obstacles. The level's name is briefly displayed after a ship section, followed closely by a wave section and another cube. The level begins with a cube section and a brief UFO portion. Because of its popularity, a sequel, Future Funk II, was produced. Future Funk inspired by the main level Clutterfunk as well as High Life. It is well renowned for its distinct design, distinct tune, and XL duration of four minutes and twenty seconds. Geometry Dash Future Funk a Hard Demon rated 10 stars, created by JonathanGD and verified by mbed.